QtBase  v6.3.1
trianglerenderer.h
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50 
51 #ifndef TRIANGLERENDERER_H
52 #define TRIANGLERENDERER_H
53 
54 #include <QtGui/private/qrhi_p.h>
55 
56 class TriangleRenderer
57 {
58 public:
59  void setRhi(QRhi *r) { m_r = r; }
60  void setSampleCount(int samples) { m_sampleCount = samples; }
61  int sampleCount() const { return m_sampleCount; }
62  void setTranslation(const QVector3D &v) { m_translation = v; }
63  void setScale(float f) { m_scale = f; }
64  void setDepthWrite(bool enable) { m_depthWrite = enable; }
65  void setColorAttCount(int count) { m_colorAttCount = count; }
66  QRhiGraphicsPipeline *pipeline() const { return m_ps; }
69  void resize(const QSize &pixelSize);
70  void queueResourceUpdates(QRhiResourceUpdateBatch *resourceUpdates);
71  void queueDraw(QRhiCommandBuffer *cb, const QSize &outputSizeInPixels);
72 
73 private:
74  QRhi *m_r;
75 
76  QRhiBuffer *m_vbuf = nullptr;
77  bool m_vbufReady = false;
78  QRhiBuffer *m_ubuf = nullptr;
79  QRhiShaderResourceBindings *m_srb = nullptr;
80  QRhiGraphicsPipeline *m_ps = nullptr;
81 
82  QVector3D m_translation;
83  float m_scale = 1;
84  bool m_depthWrite = false;
85  int m_colorAttCount = 1;
87  float m_rotation = 0;
88  float m_opacity = 1;
89  int m_opacityDir = -1;
90  int m_sampleCount = 1; // no MSAA by default
91 };
92 
93 #endif
The QMatrix4x4 class represents a 4x4 transformation matrix in 3D space.
Definition: qmatrix4x4.h:61
Definition: qrhi_p.h:1536
The QSize class defines the size of a two-dimensional object using integer point precision.
Definition: qsize.h:55
The QVector3D class represents a vector or vertex in 3D space.
Definition: qvectornd.h:205
int sampleCount() const
void releaseResources()
void setColorAttCount(int count)
void setSampleCount(int samples)
QRhiGraphicsPipeline * pipeline() const
void queueDraw(QRhiCommandBuffer *cb, const QSize &outputSizeInPixels)
void setDepthWrite(bool enable)
void setScale(float f)
void setRhi(QRhi *r)
void queueResourceUpdates(QRhiResourceUpdateBatch *resourceUpdates)
void initResources() override
void setTranslation(const QVector3D &v)
void resize(const QSize &pixelSize)
GLsizei const GLfloat * v
[13]
GLsizei samples
GLboolean r
[2]
GLenum GLenum GLsizei count
GLfloat GLfloat f
GLboolean enable
SSL_CTX int(* cb)(SSL *ssl, unsigned char **out, unsigned char *outlen, const unsigned char *in, unsigned int inlen, void *arg)