QtBase  v6.3.1
src_gui_qopenglshaderprogram.cpp
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50 #include <QColor>
51 #include <QString>
52 #include <QtOpenGL/QOpenGLShader>
53 
56 QObject *context = nullptr;
57 QRectF rect() { return QRectF(); }
58 
59 void wrapper() {
62 shader.compileSourceCode(code);
63 
65 program.addShader(&shader);
66 program.link();
67 
68 program.bind();
70 
72 program.addShaderFromSourceCode(QOpenGLShader::Vertex,
73  "attribute highp vec4 vertex;\n"
74  "uniform highp mat4 matrix;\n"
75  "void main(void)\n"
76  "{\n"
77  " gl_Position = matrix * vertex;\n"
78  "}");
79 program.addShaderFromSourceCode(QOpenGLShader::Fragment,
80  "uniform mediump vec4 color;\n"
81  "void main(void)\n"
82  "{\n"
83  " gl_FragColor = color;\n"
84  "}");
85 program.link();
86 program.bind();
87 
88 int vertexLocation = program.attributeLocation("vertex");
89 int matrixLocation = program.uniformLocation("matrix");
90 int colorLocation = program.uniformLocation("color");
92 
94 static GLfloat const triangleVertices[] = {
95  60.0f, 10.0f, 0.0f,
96  110.0f, 110.0f, 0.0f,
97  10.0f, 110.0f, 0.0f
98 };
99 
100 QColor color(0, 255, 0, 255);
101 
102 QMatrix4x4 pmvMatrix;
103 pmvMatrix.ortho(rect());
104 
105 program.enableAttributeArray(vertexLocation);
106 program.setAttributeArray(vertexLocation, triangleVertices, 3);
107 program.setUniformValue(matrixLocation, pmvMatrix);
108 program.setUniformValue(colorLocation, color);
109 
110 glDrawArrays(GL_TRIANGLES, 0, 3);
111 
112 program.disableAttributeArray(vertexLocation);
114 
115 } // wrapper
116 } // src_gui_qopenglshaderprogram
The QColor class provides colors based on RGB, HSV or CMYK values.
Definition: qcolor.h:67
The QMatrix4x4 class represents a 4x4 transformation matrix in 3D space.
Definition: qmatrix4x4.h:61
void ortho(const QRect &rect)
The QObject class is the base class of all Qt objects.
Definition: qobject.h:125
The QOpenGLShader class allows OpenGL shaders to be compiled.
The QOpenGLShaderProgram class allows OpenGL shader programs to be linked and used.
The QRectF class defines a finite rectangle in the plane using floating point precision.
Definition: qrect.h:511
The QString class provides a Unicode character string.
Definition: qstring.h:388
typedef GLfloat(GL_APIENTRYP PFNGLGETPATHLENGTHNVPROC)(GLuint path
GLuint color
[2]
GLuint program
GLuint shader
Definition: qopenglext.h:665
Definition: inftrees.h:24