QtBase  v6.3.1
hb-ot-shape-normalize.cc
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1 /*
2  * Copyright © 2011,2012 Google, Inc.
3  *
4  * This is part of HarfBuzz, a text shaping library.
5  *
6  * Permission is hereby granted, without written agreement and without
7  * license or royalty fees, to use, copy, modify, and distribute this
8  * software and its documentation for any purpose, provided that the
9  * above copyright notice and the following two paragraphs appear in
10  * all copies of this software.
11  *
12  * IN NO EVENT SHALL THE COPYRIGHT HOLDER BE LIABLE TO ANY PARTY FOR
13  * DIRECT, INDIRECT, SPECIAL, INCIDENTAL, OR CONSEQUENTIAL DAMAGES
14  * ARISING OUT OF THE USE OF THIS SOFTWARE AND ITS DOCUMENTATION, EVEN
15  * IF THE COPYRIGHT HOLDER HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH
16  * DAMAGE.
17  *
18  * THE COPYRIGHT HOLDER SPECIFICALLY DISCLAIMS ANY WARRANTIES, INCLUDING,
19  * BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
20  * FITNESS FOR A PARTICULAR PURPOSE. THE SOFTWARE PROVIDED HEREUNDER IS
21  * ON AN "AS IS" BASIS, AND THE COPYRIGHT HOLDER HAS NO OBLIGATION TO
22  * PROVIDE MAINTENANCE, SUPPORT, UPDATES, ENHANCEMENTS, OR MODIFICATIONS.
23  *
24  * Google Author(s): Behdad Esfahbod
25  */
26 
27 #include "hb.hh"
28 
29 #ifndef HB_NO_OT_SHAPE
30 
31 #include "hb-ot-shape-normalize.hh"
32 #include "hb-ot-shape-complex.hh"
33 #include "hb-ot-shape.hh"
34 
35 
36 /*
37  * HIGHLEVEL DESIGN:
38  *
39  * This file exports one main function: _hb_ot_shape_normalize().
40  *
41  * This function closely reflects the Unicode Normalization Algorithm,
42  * yet it's different.
43  *
44  * Each shaper specifies whether it prefers decomposed (NFD) or composed (NFC).
45  * The logic however tries to use whatever the font can support.
46  *
47  * In general what happens is that: each grapheme is decomposed in a chain
48  * of 1:2 decompositions, marks reordered, and then recomposed if desired,
49  * so far it's like Unicode Normalization. However, the decomposition and
50  * recomposition only happens if the font supports the resulting characters.
51  *
52  * The goals are:
53  *
54  * - Try to render all canonically equivalent strings similarly. To really
55  * achieve this we have to always do the full decomposition and then
56  * selectively recompose from there. It's kinda too expensive though, so
57  * we skip some cases. For example, if composed is desired, we simply
58  * don't touch 1-character clusters that are supported by the font, even
59  * though their NFC may be different.
60  *
61  * - When a font has a precomposed character for a sequence but the 'ccmp'
62  * feature in the font is not adequate, use the precomposed character
63  * which typically has better mark positioning.
64  *
65  * - When a font does not support a combining mark, but supports it precomposed
66  * with previous base, use that. This needs the itemizer to have this
67  * knowledge too. We need to provide assistance to the itemizer.
68  *
69  * - When a font does not support a character but supports its canonical
70  * decomposition, well, use the decomposition.
71  *
72  * - The complex shapers can customize the compose and decompose functions to
73  * offload some of their requirements to the normalizer. For example, the
74  * Indic shaper may want to disallow recomposing of two matras.
75  */
76 
77 static bool
78 decompose_unicode (const hb_ot_shape_normalize_context_t *c,
79  hb_codepoint_t ab,
82 {
83  return (bool) c->unicode->decompose (ab, a, b);
84 }
85 
86 static bool
87 compose_unicode (const hb_ot_shape_normalize_context_t *c,
90  hb_codepoint_t *ab)
91 {
92  return (bool) c->unicode->compose (a, b, ab);
93 }
94 
95 static inline void
96 set_glyph (hb_glyph_info_t &info, hb_font_t *font)
97 {
98  (void) font->get_nominal_glyph (info.codepoint, &info.glyph_index());
99 }
100 
101 static inline void
102 output_char (hb_buffer_t *buffer, hb_codepoint_t unichar, hb_codepoint_t glyph)
103 {
104  /* This is very confusing indeed. */
105  buffer->cur().glyph_index() = glyph;
106  (void) buffer->output_glyph (unichar);
107  _hb_glyph_info_set_unicode_props (&buffer->prev(), buffer);
108 }
109 
110 static inline void
111 next_char (hb_buffer_t *buffer, hb_codepoint_t glyph)
112 {
113  buffer->cur().glyph_index() = glyph;
114  (void) buffer->next_glyph ();
115 }
116 
117 static inline void
118 skip_char (hb_buffer_t *buffer)
119 {
120  buffer->skip_glyph ();
121 }
122 
123 /* Returns 0 if didn't decompose, number of resulting characters otherwise. */
124 static inline unsigned int
125 decompose (const hb_ot_shape_normalize_context_t *c, bool shortest, hb_codepoint_t ab)
126 {
127  hb_codepoint_t a = 0, b = 0, a_glyph = 0, b_glyph = 0;
128  hb_buffer_t * const buffer = c->buffer;
129  hb_font_t * const font = c->font;
130 
131  if (!c->decompose (c, ab, &a, &b) ||
132  (b && !font->get_nominal_glyph (b, &b_glyph)))
133  return 0;
134 
135  bool has_a = (bool) font->get_nominal_glyph (a, &a_glyph);
136  if (shortest && has_a) {
137  /* Output a and b */
138  output_char (buffer, a, a_glyph);
139  if (likely (b)) {
140  output_char (buffer, b, b_glyph);
141  return 2;
142  }
143  return 1;
144  }
145 
146  unsigned int ret;
147  if ((ret = decompose (c, shortest, a))) {
148  if (b) {
149  output_char (buffer, b, b_glyph);
150  return ret + 1;
151  }
152  return ret;
153  }
154 
155  if (has_a) {
156  output_char (buffer, a, a_glyph);
157  if (likely (b)) {
158  output_char (buffer, b, b_glyph);
159  return 2;
160  }
161  return 1;
162  }
163 
164  return 0;
165 }
166 
167 static inline void
168 decompose_current_character (const hb_ot_shape_normalize_context_t *c, bool shortest)
169 {
170  hb_buffer_t * const buffer = c->buffer;
171  hb_codepoint_t u = buffer->cur().codepoint;
172  hb_codepoint_t glyph = 0;
173 
174  if (shortest && c->font->get_nominal_glyph (u, &glyph, c->not_found))
175  {
176  next_char (buffer, glyph);
177  return;
178  }
179 
180  if (decompose (c, shortest, u))
181  {
182  skip_char (buffer);
183  return;
184  }
185 
186  if (!shortest && c->font->get_nominal_glyph (u, &glyph, c->not_found))
187  {
188  next_char (buffer, glyph);
189  return;
190  }
191 
192  if (_hb_glyph_info_is_unicode_space (&buffer->cur()))
193  {
194  hb_codepoint_t space_glyph;
195  hb_unicode_funcs_t::space_t space_type = buffer->unicode->space_fallback_type (u);
196  if (space_type != hb_unicode_funcs_t::NOT_SPACE &&
197  (c->font->get_nominal_glyph (0x0020, &space_glyph) || (space_glyph = buffer->invisible)))
198  {
199  _hb_glyph_info_set_unicode_space_fallback_type (&buffer->cur(), space_type);
200  next_char (buffer, space_glyph);
202  return;
203  }
204  }
205 
206  if (u == 0x2011u)
207  {
208  /* U+2011 is the only sensible character that is a no-break version of another character
209  * and not a space. The space ones are handled already. Handle this lone one. */
210  hb_codepoint_t other_glyph;
211  if (c->font->get_nominal_glyph (0x2010u, &other_glyph))
212  {
213  next_char (buffer, other_glyph);
214  return;
215  }
216  }
217 
218  next_char (buffer, glyph); /* glyph is initialized in earlier branches. */
219 }
220 
221 static inline void
222 handle_variation_selector_cluster (const hb_ot_shape_normalize_context_t *c,
223  unsigned int end,
224  bool short_circuit HB_UNUSED)
225 {
226  /* TODO Currently if there's a variation-selector we give-up, it's just too hard. */
227  hb_buffer_t * const buffer = c->buffer;
228  hb_font_t * const font = c->font;
229  for (; buffer->idx < end - 1 && buffer->successful;) {
230  if (unlikely (buffer->unicode->is_variation_selector (buffer->cur(+1).codepoint))) {
231  if (font->get_variation_glyph (buffer->cur().codepoint, buffer->cur(+1).codepoint, &buffer->cur().glyph_index()))
232  {
233  hb_codepoint_t unicode = buffer->cur().codepoint;
234  (void) buffer->replace_glyphs (2, 1, &unicode);
235  }
236  else
237  {
238  /* Just pass on the two characters separately, let GSUB do its magic. */
239  set_glyph (buffer->cur(), font);
240  (void) buffer->next_glyph ();
241  set_glyph (buffer->cur(), font);
242  (void) buffer->next_glyph ();
243  }
244  /* Skip any further variation selectors. */
245  while (buffer->idx < end &&
246  buffer->successful &&
247  unlikely (buffer->unicode->is_variation_selector (buffer->cur().codepoint)))
248  {
249  set_glyph (buffer->cur(), font);
250  (void) buffer->next_glyph ();
251  }
252  }
253  else
254  {
255  set_glyph (buffer->cur(), font);
256  (void) buffer->next_glyph ();
257  }
258  }
259  if (likely (buffer->idx < end))
260  {
261  set_glyph (buffer->cur(), font);
262  (void) buffer->next_glyph ();
263  }
264 }
265 
266 static inline void
267 decompose_multi_char_cluster (const hb_ot_shape_normalize_context_t *c, unsigned int end, bool short_circuit)
268 {
269  hb_buffer_t * const buffer = c->buffer;
270  for (unsigned int i = buffer->idx; i < end && buffer->successful; i++)
271  if (unlikely (buffer->unicode->is_variation_selector (buffer->info[i].codepoint))) {
272  handle_variation_selector_cluster (c, end, short_circuit);
273  return;
274  }
275 
276  while (buffer->idx < end && buffer->successful)
277  decompose_current_character (c, short_circuit);
278 }
279 
280 
281 static int
282 compare_combining_class (const hb_glyph_info_t *pa, const hb_glyph_info_t *pb)
283 {
284  unsigned int a = _hb_glyph_info_get_modified_combining_class (pa);
285  unsigned int b = _hb_glyph_info_get_modified_combining_class (pb);
286 
287  return a < b ? -1 : a == b ? 0 : +1;
288 }
289 
290 
291 void
294  hb_font_t *font)
295 {
296  if (unlikely (!buffer->len)) return;
297 
298  _hb_buffer_assert_unicode_vars (buffer);
299 
302  {
303  if (plan->has_gpos_mark)
304  // https://github.com/harfbuzz/harfbuzz/issues/653#issuecomment-423905920
305  //mode = HB_OT_SHAPE_NORMALIZATION_MODE_DECOMPOSED;
307  else
309  }
310 
312  plan,
313  buffer,
314  font,
315  buffer->unicode,
316  buffer->not_found,
317  plan->shaper->decompose ? plan->shaper->decompose : decompose_unicode,
318  plan->shaper->compose ? plan->shaper->compose : compose_unicode
319  };
320 
321  bool always_short_circuit = mode == HB_OT_SHAPE_NORMALIZATION_MODE_NONE;
322  bool might_short_circuit = always_short_circuit ||
325  unsigned int count;
326 
327  /* We do a fairly straightforward yet custom normalization process in three
328  * separate rounds: decompose, reorder, recompose (if desired). Currently
329  * this makes two buffer swaps. We can make it faster by moving the last
330  * two rounds into the inner loop for the first round, but it's more readable
331  * this way. */
332 
333 
334  /* First round, decompose */
335 
336  bool all_simple = true;
337  {
338  buffer->clear_output ();
339  count = buffer->len;
340  buffer->idx = 0;
341  do
342  {
343  unsigned int end;
344  for (end = buffer->idx + 1; end < count; end++)
345  if (unlikely (_hb_glyph_info_is_unicode_mark (&buffer->info[end])))
346  break;
347 
348  if (end < count)
349  end--; /* Leave one base for the marks to cluster with. */
350 
351  /* From idx to end are simple clusters. */
352  if (might_short_circuit)
353  {
354  unsigned int done = font->get_nominal_glyphs (end - buffer->idx,
355  &buffer->cur().codepoint,
356  sizeof (buffer->info[0]),
357  &buffer->cur().glyph_index(),
358  sizeof (buffer->info[0]));
359  if (unlikely (!buffer->next_glyphs (done))) break;
360  }
361  while (buffer->idx < end && buffer->successful)
362  decompose_current_character (&c, might_short_circuit);
363 
364  if (buffer->idx == count || !buffer->successful)
365  break;
366 
367  all_simple = false;
368 
369  /* Find all the marks now. */
370  for (end = buffer->idx + 1; end < count; end++)
371  if (!_hb_glyph_info_is_unicode_mark(&buffer->info[end]))
372  break;
373 
374  /* idx to end is one non-simple cluster. */
375  decompose_multi_char_cluster (&c, end, always_short_circuit);
376  }
377  while (buffer->idx < count && buffer->successful);
378  buffer->sync ();
379  }
380 
381 
382  /* Second round, reorder (inplace) */
383 
384  if (!all_simple && buffer->message(font, "start reorder"))
385  {
386  count = buffer->len;
387  for (unsigned int i = 0; i < count; i++)
388  {
389  if (_hb_glyph_info_get_modified_combining_class (&buffer->info[i]) == 0)
390  continue;
391 
392  unsigned int end;
393  for (end = i + 1; end < count; end++)
394  if (_hb_glyph_info_get_modified_combining_class (&buffer->info[end]) == 0)
395  break;
396 
397  /* We are going to do a O(n^2). Only do this if the sequence is short. */
399  i = end;
400  continue;
401  }
402 
403  buffer->sort (i, end, compare_combining_class);
404 
405  if (plan->shaper->reorder_marks)
406  plan->shaper->reorder_marks (plan, buffer, i, end);
407 
408  i = end;
409  }
410  (void) buffer->message(font, "end reorder");
411  }
412  if (buffer->scratch_flags & HB_BUFFER_SCRATCH_FLAG_HAS_CGJ)
413  {
414  /* For all CGJ, check if it prevented any reordering at all.
415  * If it did NOT, then make it skippable.
416  * https://github.com/harfbuzz/harfbuzz/issues/554
417  */
418  for (unsigned int i = 1; i + 1 < buffer->len; i++)
419  if (buffer->info[i].codepoint == 0x034Fu/*CGJ*/ &&
420  (info_cc(buffer->info[i+1]) == 0 || info_cc(buffer->info[i-1]) <= info_cc(buffer->info[i+1])))
421  {
422  _hb_glyph_info_unhide (&buffer->info[i]);
423  }
424  }
425 
426 
427  /* Third round, recompose */
428 
429  if (!all_simple &&
430  buffer->successful &&
433  {
434  /* As noted in the comment earlier, we don't try to combine
435  * ccc=0 chars with their previous Starter. */
436 
437  buffer->clear_output ();
438  count = buffer->len;
439  unsigned int starter = 0;
440  (void) buffer->next_glyph ();
441  while (buffer->idx < count /* No need for: && buffer->successful */)
442  {
443  hb_codepoint_t composed, glyph;
444  if (/* We don't try to compose a non-mark character with it's preceding starter.
445  * This is both an optimization to avoid trying to compose every two neighboring
446  * glyphs in most scripts AND a desired feature for Hangul. Apparently Hangul
447  * fonts are not designed to mix-and-match pre-composed syllables and Jamo. */
448  _hb_glyph_info_is_unicode_mark(&buffer->cur()))
449  {
450  if (/* If there's anything between the starter and this char, they should have CCC
451  * smaller than this character's. */
452  (starter == buffer->out_len - 1 ||
453  info_cc (buffer->prev()) < info_cc (buffer->cur())) &&
454  /* And compose. */
455  c.compose (&c,
456  buffer->out_info[starter].codepoint,
457  buffer->cur().codepoint,
458  &composed) &&
459  /* And the font has glyph for the composite. */
460  font->get_nominal_glyph (composed, &glyph))
461  {
462  /* Composes. */
463  if (unlikely (!buffer->next_glyph ())) break; /* Copy to out-buffer. */
464  buffer->merge_out_clusters (starter, buffer->out_len);
465  buffer->out_len--; /* Remove the second composable. */
466  /* Modify starter and carry on. */
467  buffer->out_info[starter].codepoint = composed;
468  buffer->out_info[starter].glyph_index() = glyph;
469  _hb_glyph_info_set_unicode_props (&buffer->out_info[starter], buffer);
470 
471  continue;
472  }
473  }
474 
475  /* Blocked, or doesn't compose. */
476  if (unlikely (!buffer->next_glyph ())) break;
477 
478  if (info_cc (buffer->prev()) == 0)
479  starter = buffer->out_len - 1;
480  }
481  buffer->sync ();
482  }
483 }
484 
485 
486 #endif
small capitals from c petite p scientific f u
Definition: afcover.h:88
small capitals from c petite p scientific i
[1]
Definition: afcover.h:80
@ HB_BUFFER_SCRATCH_FLAG_HAS_SPACE_FALLBACK
Definition: hb-buffer.hh:68
@ HB_BUFFER_SCRATCH_FLAG_HAS_CGJ
Definition: hb-buffer.hh:70
void const void *obj HB_UNUSED
Definition: hb-debug.hh:180
#define info_cc(info)
#define HB_OT_SHAPE_COMPLEX_MAX_COMBINING_MARKS
void _hb_ot_shape_normalize(const hb_ot_shape_plan_t *plan, hb_buffer_t *buffer, hb_font_t *font)
hb_ot_shape_normalization_mode_t
@ HB_OT_SHAPE_NORMALIZATION_MODE_AUTO
@ HB_OT_SHAPE_NORMALIZATION_MODE_COMPOSED_DIACRITICS
@ HB_OT_SHAPE_NORMALIZATION_MODE_NONE
@ HB_OT_SHAPE_NORMALIZATION_MODE_DECOMPOSED
@ HB_OT_SHAPE_NORMALIZATION_MODE_COMPOSED_DIACRITICS_NO_SHORT_CIRCUIT
#define likely(expr)
Definition: hb.hh:250
#define unlikely(expr)
Definition: hb.hh:251
backing_store_ptr info
[4]
Definition: jmemsys.h:161
void
Definition: png.h:1080
QT_BEGIN_NAMESPACE bool done
GLboolean GLboolean GLboolean b
GLenum mode
GLboolean GLboolean GLboolean GLboolean a
[7]
GLuint GLuint end
GLenum GLenum GLsizei count
GLenum GLuint buffer
const GLubyte * c
Definition: qopenglext.h:12701
uint32_t hb_codepoint_t
Definition: hb-common.h:106
hb_ot_shape_normalization_mode_t normalization_preference
bool(* decompose)(const hb_ot_shape_normalize_context_t *c, hb_codepoint_t ab, hb_codepoint_t *a, hb_codepoint_t *b)
void(* reorder_marks)(const hb_ot_shape_plan_t *plan, hb_buffer_t *buffer, unsigned int start, unsigned int end)
bool(* compose)(const hb_ot_shape_normalize_context_t *c, hb_codepoint_t a, hb_codepoint_t b, hb_codepoint_t *ab)
const struct hb_ot_complex_shaper_t * shaper
Definition: hb-ot-shape.hh:64
QCommandLinkButton * pb