QtBase  v6.3.1
Public Types | Public Slots | Signals | Public Member Functions | Protected Member Functions | Properties | List of all members
QTimeLine Class Reference

The QTimeLine class provides a timeline for controlling animations. More...

#include <qtimeline.h>

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Public Types

enum  State { NotRunning , Paused , Running }
 
enum  Direction { Forward , Backward }
 

Public Slots

void start ()
 
void resume ()
 
void stop ()
 
void setPaused (bool paused)
 
void setCurrentTime (int msec)
 
void toggleDirection ()
 
- Public Slots inherited from QObject
void deleteLater ()
 

Signals

void valueChanged (qreal x, QPrivateSignal)
 
void frameChanged (int, QPrivateSignal)
 
void stateChanged (QTimeLine::State newState, QPrivateSignal)
 
void finished (QPrivateSignal)
 
- Signals inherited from QObject
void destroyed (QObject *=nullptr)
 
void objectNameChanged (const QString &objectName, QPrivateSignal)
 

Public Member Functions

 QTimeLine (int duration=1000, QObject *parent=nullptr)
 
virtual ~QTimeLine ()
 
State state () const
 
int loopCount () const
 
void setLoopCount (int count)
 
QBindable< int > bindableLoopCount ()
 
Direction direction () const
 
void setDirection (Direction direction)
 
QBindable< DirectionbindableDirection ()
 
int duration () const
 
void setDuration (int duration)
 
QBindable< int > bindableDuration ()
 
int startFrame () const
 
void setStartFrame (int frame)
 
int endFrame () const
 
void setEndFrame (int frame)
 
void setFrameRange (int startFrame, int endFrame)
 
int updateInterval () const
 
void setUpdateInterval (int interval)
 
QBindable< int > bindableUpdateInterval ()
 
QEasingCurve easingCurve () const
 
void setEasingCurve (const QEasingCurve &curve)
 
QBindable< QEasingCurvebindableEasingCurve ()
 
int currentTime () const
 
QBindable< int > bindableCurrentTime ()
 
int currentFrame () const
 
qreal currentValue () const
 
int frameForTime (int msec) const
 
virtual qreal valueForTime (int msec) const
 
- Public Member Functions inherited from QObject
Q_INVOKABLE QObject (QObject *parent=nullptr)
 
virtual ~QObject ()
 
virtual bool event (QEvent *event)
 
virtual bool eventFilter (QObject *watched, QEvent *event)
 
QString objectName () const
 
void setObjectName (const QString &name)
 
QBindable< QStringbindableObjectName ()
 
bool isWidgetType () const
 
bool isWindowType () const
 
bool signalsBlocked () const noexcept
 
bool blockSignals (bool b) noexcept
 
QThreadthread () const
 
void moveToThread (QThread *thread)
 
int startTimer (int interval, Qt::TimerType timerType=Qt::CoarseTimer)
 
void killTimer (int id)
 
template<typename T >
T findChild (const QString &aName=QString(), Qt::FindChildOptions options=Qt::FindChildrenRecursively) const
 
template<typename T >
QList< TfindChildren (const QString &aName, Qt::FindChildOptions options=Qt::FindChildrenRecursively) const
 
template<typename T >
QList< TfindChildren (Qt::FindChildOptions options=Qt::FindChildrenRecursively) const
 
const QObjectListchildren () const
 
void setParent (QObject *parent)
 
void installEventFilter (QObject *filterObj)
 
void removeEventFilter (QObject *obj)
 
QMetaObject::Connection connect (const QObject *sender, const char *signal, const char *member, Qt::ConnectionType type=Qt::AutoConnection) const
 
bool disconnect (const char *signal=nullptr, const QObject *receiver=nullptr, const char *member=nullptr) const
 
bool disconnect (const QObject *receiver, const char *member=nullptr) const
 
void dumpObjectTree () const
 
void dumpObjectInfo () const
 
bool setProperty (const char *name, const QVariant &value)
 
QVariant property (const char *name) const
 
QList< QByteArraydynamicPropertyNames () const
 
QBindingStoragebindingStorage ()
 
const QBindingStoragebindingStorage () const
 
QObjectparent () const
 
bool inherits (const char *classname) const
 

Protected Member Functions

void timerEvent (QTimerEvent *event) override
 
- Protected Member Functions inherited from QObject
QObjectsender () const
 
int senderSignalIndex () const
 
int receivers (const char *signal) const
 
bool isSignalConnected (const QMetaMethod &signal) const
 
virtual void childEvent (QChildEvent *event)
 
virtual void customEvent (QEvent *event)
 
virtual void connectNotify (const QMetaMethod &signal)
 
virtual void disconnectNotify (const QMetaMethod &signal)
 
 QObject (QObjectPrivate &dd, QObject *parent=nullptr)
 

Properties

int duration
 the total duration of the timeline in milliseconds. More...
 
int updateInterval
 the time in milliseconds between each time QTimeLine updates its current time. More...
 
int currentTime
 the current time of the time line. More...
 
Direction direction
 the direction of the timeline when QTimeLine is in \l Running state. More...
 
int loopCount
 the number of times the timeline should loop before it's finished. More...
 
QEasingCurve easingCurve
 
- Properties inherited from QObject
QString objectName
 the name of this object More...
 

Additional Inherited Members

- Static Public Member Functions inherited from QObject
static QMetaObject::Connection connect (const QObject *sender, const char *signal, const QObject *receiver, const char *member, Qt::ConnectionType=Qt::AutoConnection)
 
static QMetaObject::Connection connect (const QObject *sender, const QMetaMethod &signal, const QObject *receiver, const QMetaMethod &method, Qt::ConnectionType type=Qt::AutoConnection)
 
template<typename Func1 , typename Func2 >
static QMetaObject::Connection connect (const typename QtPrivate::FunctionPointer< Func1 >::Object *sender, Func1 signal, const typename QtPrivate::FunctionPointer< Func2 >::Object *receiver, Func2 slot, Qt::ConnectionType type=Qt::AutoConnection)
 
static QMetaObject::Connection ::type connect (const typename QtPrivate::FunctionPointer< Func1 >::Object *sender, Func1 signal, Func2 slot)
 
static QMetaObject::Connection ::type connect (const typename QtPrivate::FunctionPointer< Func1 >::Object *sender, Func1 signal, const QObject *context, Func2 slot, Qt::ConnectionType type=Qt::AutoConnection)
 
template<typename Func1 , typename Func2 >
static std::enable_if< QtPrivate::FunctionPointer< Func2 >::ArgumentCount==-1 &&!std::is_convertible_v< Func2, const char * >, QMetaObject::Connection >::type connect (const typename QtPrivate::FunctionPointer< Func1 >::Object *sender, Func1 signal, Func2 slot)
 
template<typename Func1 , typename Func2 >
static std::enable_if< QtPrivate::FunctionPointer< Func2 >::ArgumentCount==-1 &&!std::is_convertible_v< Func2, const char * >, QMetaObject::Connection >::type connect (const typename QtPrivate::FunctionPointer< Func1 >::Object *sender, Func1 signal, const QObject *context, Func2 slot, Qt::ConnectionType type=Qt::AutoConnection)
 
static bool disconnect (const QObject *sender, const char *signal, const QObject *receiver, const char *member)
 
static bool disconnect (const QObject *sender, const QMetaMethod &signal, const QObject *receiver, const QMetaMethod &member)
 
static bool disconnect (const QMetaObject::Connection &)
 
template<typename Func1 , typename Func2 >
static bool disconnect (const typename QtPrivate::FunctionPointer< Func1 >::Object *sender, Func1 signal, const typename QtPrivate::FunctionPointer< Func2 >::Object *receiver, Func2 slot)
 
template<typename Func1 >
static bool disconnect (const typename QtPrivate::FunctionPointer< Func1 >::Object *sender, Func1 signal, const QObject *receiver, void **zero)
 
- Protected Attributes inherited from QObject
QScopedPointer< QObjectDatad_ptr
 

Detailed Description

The QTimeLine class provides a timeline for controlling animations.

\inmodule QtCore

Since
4.2

It's most commonly used to animate a GUI control by calling a slot periodically. You can construct a timeline by passing its duration in milliseconds to QTimeLine's constructor. The timeline's duration describes for how long the animation will run. Then you set a suitable frame range by calling setFrameRange(). Finally connect the frameChanged() signal to a suitable slot in the widget you wish to animate (for example, \l {QProgressBar::}{setValue()} in QProgressBar). When you proceed to calling start(), QTimeLine will enter Running state, and start emitting frameChanged() at regular intervals, causing your widget's connected property's value to grow from the lower end to the upper and of your frame range, at a steady rate. You can specify the update interval by calling setUpdateInterval(). When done, QTimeLine enters NotRunning state, and emits finished().

Example:

By default the timeline runs once, from its beginning to its end, upon which you must call start() again to restart from the beginning. To make the timeline loop, you can call setLoopCount(), passing the number of times the timeline should run before finishing. The direction can also be changed, causing the timeline to run backward, by calling setDirection(). You can also pause and unpause the timeline while it's running by calling setPaused(). For interactive control, the setCurrentTime() function is provided, which sets the time position of the time line directly. Although most useful in NotRunning state (e.g., connected to a valueChanged() signal in a QSlider), this function can be called at any time.

The frame interface is useful for standard widgets, but QTimeLine can be used to control any type of animation. The heart of QTimeLine lies in the valueForTime() function, which generates a value between 0 and 1 for a given time. This value is typically used to describe the steps of an animation, where 0 is the first step of an animation, and 1 is the last step. When running, QTimeLine generates values between 0 and 1 by calling valueForTime() and emitting valueChanged(). By default, valueForTime() applies an interpolation algorithm to generate these value. You can choose from a set of predefined timeline algorithms by calling setEasingCurve().

Note that, by default, QTimeLine uses QEasingCurve::InOutSine, which provides a value that grows slowly, then grows steadily, and finally grows slowly. For a custom timeline, you can reimplement valueForTime(), in which case QTimeLine's easingCurve property is ignored.

See also
QProgressBar, QProgressDialog

Definition at line 54 of file qtimeline.h.

Member Enumeration Documentation

◆ Direction

This enum describes the direction of the timeline when in \l Running state.

\value Forward The current time of the timeline increases with time (i.e., moves from 0 and towards the end / duration).

\value Backward The current time of the timeline decreases with time (i.e., moves from the end / duration and towards 0).

See also
setDirection()
Enumerator
Forward 
Backward 

Definition at line 71 of file qtimeline.h.

◆ State

This enum describes the state of the timeline.

\value NotRunning The timeline is not running. This is the initial state of QTimeLine, and the state QTimeLine reenters when finished. The current time, frame and value remain unchanged until either setCurrentTime() is called, or the timeline is started by calling start().

\value Paused The timeline is paused (i.e., temporarily suspended). Calling setPaused(false) will resume timeline activity.

\value Running The timeline is running. While control is in the event loop, QTimeLine will update its current time at regular intervals, emitting valueChanged() and frameChanged() when appropriate.

See also
state(), stateChanged()
Enumerator
NotRunning 
Paused 
Running 

Definition at line 66 of file qtimeline.h.

Constructor & Destructor Documentation

◆ QTimeLine()

QTimeLine::QTimeLine ( int  duration = 1000,
QObject parent = nullptr 
)
explicit

Constructs a timeline with a duration of duration milliseconds. parent is passed to QObject's constructor. The default duration is 1000 milliseconds.

Definition at line 297 of file qtimeline.cpp.

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◆ ~QTimeLine()

QTimeLine::~QTimeLine ( )
virtual

Destroys the timeline.

Definition at line 306 of file qtimeline.cpp.

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Member Function Documentation

◆ bindableCurrentTime()

QBindable< int > QTimeLine::bindableCurrentTime ( )

Definition at line 165 of file qtimeline.cpp.

◆ bindableDirection()

QBindable< QTimeLine::Direction > QTimeLine::bindableDirection ( )

Definition at line 381 of file qtimeline.cpp.

◆ bindableDuration()

QBindable< int > QTimeLine::bindableDuration ( )

Definition at line 419 of file qtimeline.cpp.

◆ bindableEasingCurve()

QBindable< QEasingCurve > QTimeLine::bindableEasingCurve ( )

Definition at line 541 of file qtimeline.cpp.

◆ bindableLoopCount()

QBindable< int > QTimeLine::bindableLoopCount ( )

Definition at line 345 of file qtimeline.cpp.

◆ bindableUpdateInterval()

QBindable< int > QTimeLine::bindableUpdateInterval ( )

Definition at line 512 of file qtimeline.cpp.

◆ currentFrame()

int QTimeLine::currentFrame ( ) const

Returns the frame corresponding to the current time.

See also
currentTime(), frameForTime(), setFrameRange()

Definition at line 581 of file qtimeline.cpp.

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◆ currentTime()

int QTimeLine::currentTime ( ) const

Definition at line 562 of file qtimeline.cpp.

◆ currentValue()

qreal QTimeLine::currentValue ( ) const

Returns the value corresponding to the current time.

See also
valueForTime(), currentFrame()

Definition at line 592 of file qtimeline.cpp.

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◆ direction()

QTimeLine::Direction QTimeLine::direction ( ) const

Definition at line 365 of file qtimeline.cpp.

◆ duration()

int QTimeLine::duration ( ) const

Definition at line 399 of file qtimeline.cpp.

◆ easingCurve()

QEasingCurve QTimeLine::easingCurve ( ) const

Definition at line 529 of file qtimeline.cpp.

◆ endFrame()

int QTimeLine::endFrame ( ) const

Returns the end frame, which is the frame corresponding to the end of the timeline (i.e., the frame for which the current value is 1).

See also
setEndFrame(), setFrameRange()

Definition at line 455 of file qtimeline.cpp.

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◆ finished

void QTimeLine::finished ( QPrivateSignal  )
signal

This signal is emitted when QTimeLine finishes (i.e., reaches the end of its time line), and does not loop.

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◆ frameChanged

void QTimeLine::frameChanged ( int  ,
QPrivateSignal   
)
signal

QTimeLine emits this signal at regular intervals when in \l Running state, but only if the current frame changes. frame is the current frame number.

See also
QTimeLine::setFrameRange(), QTimeLine::updateInterval
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◆ frameForTime()

int QTimeLine::frameForTime ( int  msec) const

Returns the frame corresponding to the time msec. This value is calculated using a linear interpolation of the start and end frame, based on the value returned by valueForTime().

See also
valueForTime(), setFrameRange()

Definition at line 605 of file qtimeline.cpp.

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◆ loopCount()

int QTimeLine::loopCount ( ) const

Definition at line 333 of file qtimeline.cpp.

◆ resume

void QTimeLine::resume ( )
slot

Resumes the timeline from the current time. QTimeLine will reenter Running state, and once it enters the event loop, it will update its current time, frame and value at regular intervals.

In contrast to start(), this function does not restart the timeline before it resumes.

See also
start(), updateInterval(), frameChanged(), valueChanged()

Definition at line 673 of file qtimeline.cpp.

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◆ setCurrentTime

void QTimeLine::setCurrentTime ( int  msec)
slot

Definition at line 567 of file qtimeline.cpp.

◆ setDirection()

void QTimeLine::setDirection ( Direction  direction)

Definition at line 370 of file qtimeline.cpp.

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◆ setDuration()

void QTimeLine::setDuration ( int  duration)

Definition at line 404 of file qtimeline.cpp.

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◆ setEasingCurve()

void QTimeLine::setEasingCurve ( const QEasingCurve curve)

Definition at line 535 of file qtimeline.cpp.

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◆ setEndFrame()

void QTimeLine::setEndFrame ( int  frame)

Sets the end frame, which is the frame corresponding to the end of the timeline (i.e., the frame for which the current value is 1), to frame.

See also
endFrame(), startFrame(), setFrameRange()

Definition at line 467 of file qtimeline.cpp.

◆ setFrameRange()

void QTimeLine::setFrameRange ( int  startFrame,
int  endFrame 
)

Sets the timeline's frame counter to start at startFrame, and end and endFrame. For each time value, QTimeLine will find the corresponding frame when you call currentFrame() or frameForTime() by interpolating, using the return value of valueForTime().

When in Running state, QTimeLine also emits the frameChanged() signal when the frame changes.

See also
startFrame(), endFrame(), start(), currentFrame()

Definition at line 484 of file qtimeline.cpp.

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◆ setLoopCount()

void QTimeLine::setLoopCount ( int  count)

Definition at line 339 of file qtimeline.cpp.

◆ setPaused

void QTimeLine::setPaused ( bool  paused)
slot

If paused is true, the timeline is paused, causing QTimeLine to enter Paused state. No updates will be signaled until either start() or setPaused(false) is called. If paused is false, the timeline is resumed and continues where it left.

See also
state(), start()

Definition at line 708 of file qtimeline.cpp.

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◆ setStartFrame()

void QTimeLine::setStartFrame ( int  frame)

Sets the start frame, which is the frame corresponding to the start of the timeline (i.e., the frame for which the current value is 0), to frame.

See also
startFrame(), endFrame(), setFrameRange()

Definition at line 443 of file qtimeline.cpp.

◆ setUpdateInterval()

void QTimeLine::setUpdateInterval ( int  interval)

Definition at line 507 of file qtimeline.cpp.

◆ start

void QTimeLine::start ( )
slot

Starts the timeline. QTimeLine will enter Running state, and once it enters the event loop, it will update its current time, frame and value at regular intervals. The default interval is 40 ms (i.e., 25 times per second). You can change the update interval by calling setUpdateInterval().

The timeline will start from position 0, or the end if going backward. If you want to resume a stopped timeline without restarting, you can call resume() instead.

See also
resume(), updateInterval(), frameChanged(), valueChanged()

Definition at line 645 of file qtimeline.cpp.

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◆ startFrame()

int QTimeLine::startFrame ( ) const

Returns the start frame, which is the frame corresponding to the start of the timeline (i.e., the frame for which the current value is 0).

See also
setStartFrame(), setFrameRange()

Definition at line 431 of file qtimeline.cpp.

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◆ state()

QTimeLine::State QTimeLine::state ( ) const

Returns the state of the timeline.

See also
start(), setPaused(), stop()

Definition at line 319 of file qtimeline.cpp.

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◆ stateChanged

void QTimeLine::stateChanged ( QTimeLine::State  newState,
QPrivateSignal   
)
signal

This signal is emitted whenever QTimeLine's state changes. The new state is newState.

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◆ stop

void QTimeLine::stop ( )
slot

Stops the timeline, causing QTimeLine to enter NotRunning state.

See also
start()

Definition at line 691 of file qtimeline.cpp.

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◆ timerEvent()

void QTimeLine::timerEvent ( QTimerEvent event)
overrideprotectedvirtual

\reimp

Reimplemented from QObject.

Definition at line 746 of file qtimeline.cpp.

◆ toggleDirection

void QTimeLine::toggleDirection ( )
slot

Toggles the direction of the timeline. If the direction was Forward, it becomes Backward, and vice verca.

Existing bindings of \l direction are removed.

See also
setDirection()

Definition at line 737 of file qtimeline.cpp.

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◆ updateInterval()

int QTimeLine::updateInterval ( ) const

Definition at line 502 of file qtimeline.cpp.

◆ valueChanged

void QTimeLine::valueChanged ( qreal  x,
QPrivateSignal   
)
signal

QTimeLine emits this signal at regular intervals when in \l Running state, but only if the current value changes. value is the current value. value is a number between 0.0 and 1.0

See also
QTimeLine::setDuration(), QTimeLine::valueForTime(), QTimeLine::updateInterval
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◆ valueForTime()

qreal QTimeLine::valueForTime ( int  msec) const
virtual

Returns the timeline value for the time msec. The returned value, which varies depending on the curve shape, is always between 0 and 1. If msec is 0, the default implementation always returns 0.

Reimplement this function to provide a custom curve shape for your timeline.

See also
easingCurve, frameForTime()

Definition at line 623 of file qtimeline.cpp.

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Property Documentation

◆ currentTime

QTimeLine::currentTime
readwrite

the current time of the time line.

When QTimeLine is in Running state, this value is updated continuously as a function of the duration and direction of the timeline. Otherwise, it is value that was current when stop() was called last, or the value set by setCurrentTime().

Note
You can bind other properties to currentTime, but it is not recommended setting bindings to it. As animation progresses, the currentTime is updated automatically, which cancels its bindings.

By default, this property contains a value of 0.

Definition at line 137 of file qtimeline.h.

◆ direction

QTimeLine::direction
readwrite

the direction of the timeline when QTimeLine is in \l Running state.

This direction indicates whether the time moves from 0 towards the timeline duration, or from the value of the duration and towards 0 after start() has been called.

Any binding of direction will be removed not only by setDirection(), but also by toggleDirection().

By default, this property is set to \l Forward.

Definition at line 137 of file qtimeline.h.

◆ duration

QTimeLine::duration
readwrite

the total duration of the timeline in milliseconds.

By default, this value is 1000 (i.e., 1 second), but you can change this by either passing a duration to QTimeLine's constructor, or by calling setDuration(). The duration must be larger than 0.

Note
Changing the duration does not cause the current time to be reset to zero or the new duration. You also need to call setCurrentTime() with the desired value.

Definition at line 137 of file qtimeline.h.

◆ easingCurve

QTimeLine::easingCurve
readwrite
Since
4.6

Specifies the easing curve that the timeline will use. If valueForTime() is reimplemented, this value is ignored.

See also
valueForTime()

Definition at line 137 of file qtimeline.h.

◆ loopCount

QTimeLine::loopCount
readwrite

the number of times the timeline should loop before it's finished.

A loop count of of 0 means that the timeline will loop forever.

By default, this property contains a value of 1.

Definition at line 137 of file qtimeline.h.

◆ updateInterval

QTimeLine::updateInterval
readwrite

the time in milliseconds between each time QTimeLine updates its current time.

When updating the current time, QTimeLine will emit valueChanged() if the current value changed, and frameChanged() if the frame changed.

By default, the interval is 40 ms, which corresponds to a rate of 25 updates per second.

Definition at line 137 of file qtimeline.h.


The documentation for this class was generated from the following files: