QtBase  v6.3.1
Public Member Functions | Protected Member Functions | List of all members
Chip Class Reference

#include <chip.h>

Inheritance diagram for Chip:
Inheritance graph
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Collaboration diagram for Chip:
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Public Member Functions

 Chip (const QColor &color, int x, int y)
 
QRectF boundingRect () const override
 
QPainterPath shape () const override
 
void paint (QPainter *painter, const QStyleOptionGraphicsItem *item, QWidget *widget) override
 
 Chip (const QColor &color, int x, int y)
 
QRectF boundingRect () const
 
QPainterPath shape () const
 
void paint (QPainter *painter, const QStyleOptionGraphicsItem *item, QWidget *widget)
 
 Chip (const QColor &color, int x, int y)
 
QRectF boundingRect () const override
 
QPainterPath shape () const override
 
void paint (QPainter *painter, const QStyleOptionGraphicsItem *item, QWidget *widget) override
 
- Public Member Functions inherited from QGraphicsItem
 QGraphicsItem (QGraphicsItem *parent=nullptr)
 
virtual ~QGraphicsItem ()
 
QGraphicsScenescene () const
 
QGraphicsItemparentItem () const
 
QGraphicsItemtopLevelItem () const
 
QGraphicsObjectparentObject () const
 
QGraphicsWidgetparentWidget () const
 
QGraphicsWidgettopLevelWidget () const
 
QGraphicsWidgetwindow () const
 
QGraphicsItempanel () const
 
void setParentItem (QGraphicsItem *parent)
 
QList< QGraphicsItem * > childItems () const
 
bool isWidget () const
 
bool isWindow () const
 
bool isPanel () const
 
QGraphicsObjecttoGraphicsObject ()
 
const QGraphicsObjecttoGraphicsObject () const
 
QGraphicsItemGroupgroup () const
 
void setGroup (QGraphicsItemGroup *group)
 
GraphicsItemFlags flags () const
 
void setFlag (GraphicsItemFlag flag, bool enabled=true)
 
void setFlags (GraphicsItemFlags flags)
 
CacheMode cacheMode () const
 
void setCacheMode (CacheMode mode, const QSize &cacheSize=QSize())
 
PanelModality panelModality () const
 
void setPanelModality (PanelModality panelModality)
 
bool isBlockedByModalPanel (QGraphicsItem **blockingPanel=nullptr) const
 
QCursor cursor () const
 
void setCursor (const QCursor &cursor)
 
bool hasCursor () const
 
void unsetCursor ()
 
bool isVisible () const
 
bool isVisibleTo (const QGraphicsItem *parent) const
 
void setVisible (bool visible)
 
void hide ()
 
void show ()
 
bool isEnabled () const
 
void setEnabled (bool enabled)
 
bool isSelected () const
 
void setSelected (bool selected)
 
bool acceptDrops () const
 
void setAcceptDrops (bool on)
 
qreal opacity () const
 
qreal effectiveOpacity () const
 
void setOpacity (qreal opacity)
 
Qt::MouseButtons acceptedMouseButtons () const
 
void setAcceptedMouseButtons (Qt::MouseButtons buttons)
 
bool acceptHoverEvents () const
 
void setAcceptHoverEvents (bool enabled)
 
bool acceptTouchEvents () const
 
void setAcceptTouchEvents (bool enabled)
 
bool filtersChildEvents () const
 
void setFiltersChildEvents (bool enabled)
 
bool handlesChildEvents () const
 
void setHandlesChildEvents (bool enabled)
 
bool isActive () const
 
void setActive (bool active)
 
bool hasFocus () const
 
void setFocus (Qt::FocusReason focusReason=Qt::OtherFocusReason)
 
void clearFocus ()
 
QGraphicsItemfocusProxy () const
 
void setFocusProxy (QGraphicsItem *item)
 
QGraphicsItemfocusItem () const
 
QGraphicsItemfocusScopeItem () const
 
void grabMouse ()
 
void ungrabMouse ()
 
void grabKeyboard ()
 
void ungrabKeyboard ()
 
QPointF pos () const
 
qreal x () const
 
void setX (qreal x)
 
qreal y () const
 
void setY (qreal y)
 
QPointF scenePos () const
 
void setPos (const QPointF &pos)
 
void setPos (qreal x, qreal y)
 
void moveBy (qreal dx, qreal dy)
 
void ensureVisible (const QRectF &rect=QRectF(), int xmargin=50, int ymargin=50)
 
void ensureVisible (qreal x, qreal y, qreal w, qreal h, int xmargin=50, int ymargin=50)
 
QTransform transform () const
 
QTransform sceneTransform () const
 
QTransform deviceTransform (const QTransform &viewportTransform) const
 
QTransform itemTransform (const QGraphicsItem *other, bool *ok=nullptr) const
 
void setTransform (const QTransform &matrix, bool combine=false)
 
void resetTransform ()
 
void setRotation (qreal angle)
 
qreal rotation () const
 
void setScale (qreal scale)
 
qreal scale () const
 
QList< QGraphicsTransform * > transformations () const
 
void setTransformations (const QList< QGraphicsTransform * > &transformations)
 
QPointF transformOriginPoint () const
 
void setTransformOriginPoint (const QPointF &origin)
 
void setTransformOriginPoint (qreal ax, qreal ay)
 
virtual void advance (int phase)
 
qreal zValue () const
 
void setZValue (qreal z)
 
void stackBefore (const QGraphicsItem *sibling)
 
QRectF childrenBoundingRect () const
 
QRectF sceneBoundingRect () const
 
bool isClipped () const
 
QPainterPath clipPath () const
 
virtual bool contains (const QPointF &point) const
 
virtual bool collidesWithItem (const QGraphicsItem *other, Qt::ItemSelectionMode mode=Qt::IntersectsItemShape) const
 
virtual bool collidesWithPath (const QPainterPath &path, Qt::ItemSelectionMode mode=Qt::IntersectsItemShape) const
 
QList< QGraphicsItem * > collidingItems (Qt::ItemSelectionMode mode=Qt::IntersectsItemShape) const
 
bool isObscured (const QRectF &rect=QRectF()) const
 
bool isObscured (qreal x, qreal y, qreal w, qreal h) const
 
virtual bool isObscuredBy (const QGraphicsItem *item) const
 
virtual QPainterPath opaqueArea () const
 
QRegion boundingRegion (const QTransform &itemToDeviceTransform) const
 
qreal boundingRegionGranularity () const
 
void setBoundingRegionGranularity (qreal granularity)
 
void update (const QRectF &rect=QRectF())
 
void update (qreal x, qreal y, qreal width, qreal height)
 
void scroll (qreal dx, qreal dy, const QRectF &rect=QRectF())
 
QPointF mapToItem (const QGraphicsItem *item, const QPointF &point) const
 
QPointF mapToParent (const QPointF &point) const
 
QPointF mapToScene (const QPointF &point) const
 
QPolygonF mapToItem (const QGraphicsItem *item, const QRectF &rect) const
 
QPolygonF mapToParent (const QRectF &rect) const
 
QPolygonF mapToScene (const QRectF &rect) const
 
QRectF mapRectToItem (const QGraphicsItem *item, const QRectF &rect) const
 
QRectF mapRectToParent (const QRectF &rect) const
 
QRectF mapRectToScene (const QRectF &rect) const
 
QPolygonF mapToItem (const QGraphicsItem *item, const QPolygonF &polygon) const
 
QPolygonF mapToParent (const QPolygonF &polygon) const
 
QPolygonF mapToScene (const QPolygonF &polygon) const
 
QPainterPath mapToItem (const QGraphicsItem *item, const QPainterPath &path) const
 
QPainterPath mapToParent (const QPainterPath &path) const
 
QPainterPath mapToScene (const QPainterPath &path) const
 
QPointF mapFromItem (const QGraphicsItem *item, const QPointF &point) const
 
QPointF mapFromParent (const QPointF &point) const
 
QPointF mapFromScene (const QPointF &point) const
 
QPolygonF mapFromItem (const QGraphicsItem *item, const QRectF &rect) const
 
QPolygonF mapFromParent (const QRectF &rect) const
 
QPolygonF mapFromScene (const QRectF &rect) const
 
QRectF mapRectFromItem (const QGraphicsItem *item, const QRectF &rect) const
 
QRectF mapRectFromParent (const QRectF &rect) const
 
QRectF mapRectFromScene (const QRectF &rect) const
 
QPolygonF mapFromItem (const QGraphicsItem *item, const QPolygonF &polygon) const
 
QPolygonF mapFromParent (const QPolygonF &polygon) const
 
QPolygonF mapFromScene (const QPolygonF &polygon) const
 
QPainterPath mapFromItem (const QGraphicsItem *item, const QPainterPath &path) const
 
QPainterPath mapFromParent (const QPainterPath &path) const
 
QPainterPath mapFromScene (const QPainterPath &path) const
 
QPointF mapToItem (const QGraphicsItem *item, qreal x, qreal y) const
 
QPointF mapToParent (qreal x, qreal y) const
 
QPointF mapToScene (qreal x, qreal y) const
 
QPolygonF mapToItem (const QGraphicsItem *item, qreal x, qreal y, qreal w, qreal h) const
 
QPolygonF mapToParent (qreal x, qreal y, qreal w, qreal h) const
 
QPolygonF mapToScene (qreal x, qreal y, qreal w, qreal h) const
 
QRectF mapRectToItem (const QGraphicsItem *item, qreal x, qreal y, qreal w, qreal h) const
 
QRectF mapRectToParent (qreal x, qreal y, qreal w, qreal h) const
 
QRectF mapRectToScene (qreal x, qreal y, qreal w, qreal h) const
 
QPointF mapFromItem (const QGraphicsItem *item, qreal x, qreal y) const
 
QPointF mapFromParent (qreal x, qreal y) const
 
QPointF mapFromScene (qreal x, qreal y) const
 
QPolygonF mapFromItem (const QGraphicsItem *item, qreal x, qreal y, qreal w, qreal h) const
 
QPolygonF mapFromParent (qreal x, qreal y, qreal w, qreal h) const
 
QPolygonF mapFromScene (qreal x, qreal y, qreal w, qreal h) const
 
QRectF mapRectFromItem (const QGraphicsItem *item, qreal x, qreal y, qreal w, qreal h) const
 
QRectF mapRectFromParent (qreal x, qreal y, qreal w, qreal h) const
 
QRectF mapRectFromScene (qreal x, qreal y, qreal w, qreal h) const
 
bool isAncestorOf (const QGraphicsItem *child) const
 
QGraphicsItemcommonAncestorItem (const QGraphicsItem *other) const
 
bool isUnderMouse () const
 
QVariant data (int key) const
 
void setData (int key, const QVariant &value)
 
Qt::InputMethodHints inputMethodHints () const
 
void setInputMethodHints (Qt::InputMethodHints hints)
 
virtual int type () const
 
void installSceneEventFilter (QGraphicsItem *filterItem)
 
void removeSceneEventFilter (QGraphicsItem *filterItem)
 

Protected Member Functions

void mousePressEvent (QGraphicsSceneMouseEvent *event) override
 
void mouseMoveEvent (QGraphicsSceneMouseEvent *event) override
 
void mouseReleaseEvent (QGraphicsSceneMouseEvent *event) override
 
void mousePressEvent (QGraphicsSceneMouseEvent *event)
 
void mouseMoveEvent (QGraphicsSceneMouseEvent *event)
 
void mouseReleaseEvent (QGraphicsSceneMouseEvent *event)
 
void mousePressEvent (QGraphicsSceneMouseEvent *event) override
 
void mouseMoveEvent (QGraphicsSceneMouseEvent *event) override
 
void mouseReleaseEvent (QGraphicsSceneMouseEvent *event) override
 
- Protected Member Functions inherited from QGraphicsItem
void updateMicroFocus ()
 
virtual bool sceneEventFilter (QGraphicsItem *watched, QEvent *event)
 
virtual bool sceneEvent (QEvent *event)
 
virtual void contextMenuEvent (QGraphicsSceneContextMenuEvent *event)
 
virtual void dragEnterEvent (QGraphicsSceneDragDropEvent *event)
 
virtual void dragLeaveEvent (QGraphicsSceneDragDropEvent *event)
 
virtual void dragMoveEvent (QGraphicsSceneDragDropEvent *event)
 
virtual void dropEvent (QGraphicsSceneDragDropEvent *event)
 
virtual void focusInEvent (QFocusEvent *event)
 
virtual void focusOutEvent (QFocusEvent *event)
 
virtual void hoverEnterEvent (QGraphicsSceneHoverEvent *event)
 
virtual void hoverMoveEvent (QGraphicsSceneHoverEvent *event)
 
virtual void hoverLeaveEvent (QGraphicsSceneHoverEvent *event)
 
virtual void keyPressEvent (QKeyEvent *event)
 
virtual void keyReleaseEvent (QKeyEvent *event)
 
virtual void mouseDoubleClickEvent (QGraphicsSceneMouseEvent *event)
 
virtual void wheelEvent (QGraphicsSceneWheelEvent *event)
 
virtual void inputMethodEvent (QInputMethodEvent *event)
 
virtual QVariant inputMethodQuery (Qt::InputMethodQuery query) const
 
virtual QVariant itemChange (GraphicsItemChange change, const QVariant &value)
 
virtual bool supportsExtension (Extension extension) const
 
virtual void setExtension (Extension extension, const QVariant &variant)
 
virtual QVariant extension (const QVariant &variant) const
 
 QGraphicsItem (QGraphicsItemPrivate &dd, QGraphicsItem *parent)
 
void addToIndex ()
 
void removeFromIndex ()
 
void prepareGeometryChange ()
 

Additional Inherited Members

- Public Types inherited from QGraphicsItem
enum  GraphicsItemFlag {
  ItemIsMovable = 0x1 , ItemIsSelectable = 0x2 , ItemIsFocusable = 0x4 , ItemClipsToShape = 0x8 ,
  ItemClipsChildrenToShape = 0x10 , ItemIgnoresTransformations = 0x20 , ItemIgnoresParentOpacity = 0x40 , ItemDoesntPropagateOpacityToChildren = 0x80 ,
  ItemStacksBehindParent = 0x100 , ItemUsesExtendedStyleOption = 0x200 , ItemHasNoContents = 0x400 , ItemSendsGeometryChanges = 0x800 ,
  ItemAcceptsInputMethod = 0x1000 , ItemNegativeZStacksBehindParent = 0x2000 , ItemIsPanel = 0x4000 , ItemIsFocusScope = 0x8000 ,
  ItemSendsScenePositionChanges = 0x10000 , ItemStopsClickFocusPropagation = 0x20000 , ItemStopsFocusHandling = 0x40000 , ItemContainsChildrenInShape = 0x80000
}
 
enum  GraphicsItemChange {
  ItemPositionChange , ItemVisibleChange = 2 , ItemEnabledChange , ItemSelectedChange ,
  ItemParentChange , ItemChildAddedChange , ItemChildRemovedChange , ItemTransformChange ,
  ItemPositionHasChanged , ItemTransformHasChanged , ItemSceneChange , ItemVisibleHasChanged ,
  ItemEnabledHasChanged , ItemSelectedHasChanged , ItemParentHasChanged , ItemSceneHasChanged ,
  ItemCursorChange , ItemCursorHasChanged , ItemToolTipChange , ItemToolTipHasChanged ,
  ItemFlagsChange , ItemFlagsHaveChanged , ItemZValueChange , ItemZValueHasChanged ,
  ItemOpacityChange , ItemOpacityHasChanged , ItemScenePositionHasChanged , ItemRotationChange ,
  ItemRotationHasChanged , ItemScaleChange , ItemScaleHasChanged , ItemTransformOriginPointChange ,
  ItemTransformOriginPointHasChanged
}
 
enum  CacheMode { NoCache , ItemCoordinateCache , DeviceCoordinateCache }
 
enum  PanelModality { NonModal , PanelModal , SceneModal }
 
enum  { Type = 1 , UserType = 65536 }
 
- Protected Types inherited from QGraphicsItem
enum  Extension { UserExtension = 0x80000000 }
 
- Protected Attributes inherited from QGraphicsItem
QScopedPointer< QGraphicsItemPrivated_ptr
 

Detailed Description

Definition at line 57 of file chip.h.

Constructor & Destructor Documentation

◆ Chip() [1/3]

Chip::Chip ( const QColor color,
int  x,
int  y 
)

Definition at line 57 of file chip.cpp.

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◆ Chip() [2/3]

Chip::Chip ( const QColor color,
int  x,
int  y 
)

◆ Chip() [3/3]

Chip::Chip ( const QColor color,
int  x,
int  y 
)

Member Function Documentation

◆ boundingRect() [1/3]

QRectF Chip::boundingRect ( ) const
virtual

This pure virtual function defines the outer bounds of the item as a rectangle; all painting must be restricted to inside an item's bounding rect. QGraphicsView uses this to determine whether the item requires redrawing.

Although the item's shape can be arbitrary, the bounding rect is always rectangular, and it is unaffected by the items' transformation.

If you want to change the item's bounding rectangle, you must first call prepareGeometryChange(). This notifies the scene of the imminent change, so that it can update its item geometry index; otherwise, the scene will be unaware of the item's new geometry, and the results are undefined (typically, rendering artifacts are left within the view).

Reimplement this function to let QGraphicsView determine what parts of the widget, if any, need to be redrawn.

Note: For shapes that paint an outline / stroke, it is important to include half the pen width in the bounding rect. It is not necessary to compensate for antialiasing, though.

Example:

See also
boundingRegion(), shape(), contains(), {The Graphics View Coordinate System}, prepareGeometryChange()

Implements QGraphicsItem.

◆ boundingRect() [2/3]

QRectF Chip::boundingRect ( ) const
overridevirtual

This pure virtual function defines the outer bounds of the item as a rectangle; all painting must be restricted to inside an item's bounding rect. QGraphicsView uses this to determine whether the item requires redrawing.

Although the item's shape can be arbitrary, the bounding rect is always rectangular, and it is unaffected by the items' transformation.

If you want to change the item's bounding rectangle, you must first call prepareGeometryChange(). This notifies the scene of the imminent change, so that it can update its item geometry index; otherwise, the scene will be unaware of the item's new geometry, and the results are undefined (typically, rendering artifacts are left within the view).

Reimplement this function to let QGraphicsView determine what parts of the widget, if any, need to be redrawn.

Note: For shapes that paint an outline / stroke, it is important to include half the pen width in the bounding rect. It is not necessary to compensate for antialiasing, though.

Example:

See also
boundingRegion(), shape(), contains(), {The Graphics View Coordinate System}, prepareGeometryChange()

Implements QGraphicsItem.

Definition at line 68 of file chip.cpp.

◆ boundingRect() [3/3]

QRectF Chip::boundingRect ( ) const
overridevirtual

This pure virtual function defines the outer bounds of the item as a rectangle; all painting must be restricted to inside an item's bounding rect. QGraphicsView uses this to determine whether the item requires redrawing.

Although the item's shape can be arbitrary, the bounding rect is always rectangular, and it is unaffected by the items' transformation.

If you want to change the item's bounding rectangle, you must first call prepareGeometryChange(). This notifies the scene of the imminent change, so that it can update its item geometry index; otherwise, the scene will be unaware of the item's new geometry, and the results are undefined (typically, rendering artifacts are left within the view).

Reimplement this function to let QGraphicsView determine what parts of the widget, if any, need to be redrawn.

Note: For shapes that paint an outline / stroke, it is important to include half the pen width in the bounding rect. It is not necessary to compensate for antialiasing, though.

Example:

See also
boundingRegion(), shape(), contains(), {The Graphics View Coordinate System}, prepareGeometryChange()

Implements QGraphicsItem.

◆ mouseMoveEvent() [1/3]

void Chip::mouseMoveEvent ( QGraphicsSceneMouseEvent event)
protectedvirtual

This event handler, for event event, can be reimplemented to receive mouse move events for this item. If you do receive this event, you can be certain that this item also received a mouse press event, and that this item is the current mouse grabber.

Calling QEvent::ignore() or QEvent::accept() on event has no effect.

The default implementation handles basic item interaction, such as selection and moving. If you want to keep the base implementation when reimplementing this function, call QGraphicsItem::mouseMoveEvent() in your reimplementation.

Please note that mousePressEvent() decides which graphics item it is that receives mouse events. See the mousePressEvent() description for details.

See also
mousePressEvent(), mouseReleaseEvent(), mouseDoubleClickEvent(), sceneEvent()

Reimplemented from QGraphicsItem.

◆ mouseMoveEvent() [2/3]

void Chip::mouseMoveEvent ( QGraphicsSceneMouseEvent event)
overrideprotectedvirtual

This event handler, for event event, can be reimplemented to receive mouse move events for this item. If you do receive this event, you can be certain that this item also received a mouse press event, and that this item is the current mouse grabber.

Calling QEvent::ignore() or QEvent::accept() on event has no effect.

The default implementation handles basic item interaction, such as selection and moving. If you want to keep the base implementation when reimplementing this function, call QGraphicsItem::mouseMoveEvent() in your reimplementation.

Please note that mousePressEvent() decides which graphics item it is that receives mouse events. See the mousePressEvent() description for details.

See also
mousePressEvent(), mouseReleaseEvent(), mouseDoubleClickEvent(), sceneEvent()

Reimplemented from QGraphicsItem.

Definition at line 180 of file chip.cpp.

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◆ mouseMoveEvent() [3/3]

void Chip::mouseMoveEvent ( QGraphicsSceneMouseEvent event)
overrideprotectedvirtual

This event handler, for event event, can be reimplemented to receive mouse move events for this item. If you do receive this event, you can be certain that this item also received a mouse press event, and that this item is the current mouse grabber.

Calling QEvent::ignore() or QEvent::accept() on event has no effect.

The default implementation handles basic item interaction, such as selection and moving. If you want to keep the base implementation when reimplementing this function, call QGraphicsItem::mouseMoveEvent() in your reimplementation.

Please note that mousePressEvent() decides which graphics item it is that receives mouse events. See the mousePressEvent() description for details.

See also
mousePressEvent(), mouseReleaseEvent(), mouseDoubleClickEvent(), sceneEvent()

Reimplemented from QGraphicsItem.

◆ mousePressEvent() [1/3]

void Chip::mousePressEvent ( QGraphicsSceneMouseEvent event)
protectedvirtual

This event handler, for event event, can be reimplemented to receive mouse press events for this item. Mouse press events are only delivered to items that accept the mouse button that is pressed. By default, an item accepts all mouse buttons, but you can change this by calling setAcceptedMouseButtons().

The mouse press event decides which item should become the mouse grabber (see QGraphicsScene::mouseGrabberItem()). If you do not reimplement this function, the press event will propagate to any topmost item beneath this item, and no other mouse events will be delivered to this item.

If you do reimplement this function, event will by default be accepted (see QEvent::accept()), and this item is then the mouse grabber. This allows the item to receive future move, release and double-click events. If you call QEvent::ignore() on event, this item will lose the mouse grab, and event will propagate to any topmost item beneath. No further mouse events will be delivered to this item unless a new mouse press event is received.

The default implementation handles basic item interaction, such as selection and moving. If you want to keep the base implementation when reimplementing this function, call QGraphicsItem::mousePressEvent() in your reimplementation.

The event is \l{QEvent::ignore()}d for items that are neither \l{QGraphicsItem::ItemIsMovable}{movable} nor \l{QGraphicsItem::ItemIsSelectable}{selectable}.

See also
mouseMoveEvent(), mouseReleaseEvent(), mouseDoubleClickEvent(), sceneEvent()

Reimplemented from QGraphicsItem.

◆ mousePressEvent() [2/3]

void Chip::mousePressEvent ( QGraphicsSceneMouseEvent event)
overrideprotectedvirtual

This event handler, for event event, can be reimplemented to receive mouse press events for this item. Mouse press events are only delivered to items that accept the mouse button that is pressed. By default, an item accepts all mouse buttons, but you can change this by calling setAcceptedMouseButtons().

The mouse press event decides which item should become the mouse grabber (see QGraphicsScene::mouseGrabberItem()). If you do not reimplement this function, the press event will propagate to any topmost item beneath this item, and no other mouse events will be delivered to this item.

If you do reimplement this function, event will by default be accepted (see QEvent::accept()), and this item is then the mouse grabber. This allows the item to receive future move, release and double-click events. If you call QEvent::ignore() on event, this item will lose the mouse grab, and event will propagate to any topmost item beneath. No further mouse events will be delivered to this item unless a new mouse press event is received.

The default implementation handles basic item interaction, such as selection and moving. If you want to keep the base implementation when reimplementing this function, call QGraphicsItem::mousePressEvent() in your reimplementation.

The event is \l{QEvent::ignore()}d for items that are neither \l{QGraphicsItem::ItemIsMovable}{movable} nor \l{QGraphicsItem::ItemIsSelectable}{selectable}.

See also
mouseMoveEvent(), mouseReleaseEvent(), mouseDoubleClickEvent(), sceneEvent()

Reimplemented from QGraphicsItem.

Definition at line 174 of file chip.cpp.

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◆ mousePressEvent() [3/3]

void Chip::mousePressEvent ( QGraphicsSceneMouseEvent event)
overrideprotectedvirtual

This event handler, for event event, can be reimplemented to receive mouse press events for this item. Mouse press events are only delivered to items that accept the mouse button that is pressed. By default, an item accepts all mouse buttons, but you can change this by calling setAcceptedMouseButtons().

The mouse press event decides which item should become the mouse grabber (see QGraphicsScene::mouseGrabberItem()). If you do not reimplement this function, the press event will propagate to any topmost item beneath this item, and no other mouse events will be delivered to this item.

If you do reimplement this function, event will by default be accepted (see QEvent::accept()), and this item is then the mouse grabber. This allows the item to receive future move, release and double-click events. If you call QEvent::ignore() on event, this item will lose the mouse grab, and event will propagate to any topmost item beneath. No further mouse events will be delivered to this item unless a new mouse press event is received.

The default implementation handles basic item interaction, such as selection and moving. If you want to keep the base implementation when reimplementing this function, call QGraphicsItem::mousePressEvent() in your reimplementation.

The event is \l{QEvent::ignore()}d for items that are neither \l{QGraphicsItem::ItemIsMovable}{movable} nor \l{QGraphicsItem::ItemIsSelectable}{selectable}.

See also
mouseMoveEvent(), mouseReleaseEvent(), mouseDoubleClickEvent(), sceneEvent()

Reimplemented from QGraphicsItem.

◆ mouseReleaseEvent() [1/3]

void Chip::mouseReleaseEvent ( QGraphicsSceneMouseEvent event)
protectedvirtual

This event handler, for event event, can be reimplemented to receive mouse release events for this item.

Calling QEvent::ignore() or QEvent::accept() on event has no effect.

The default implementation handles basic item interaction, such as selection and moving. If you want to keep the base implementation when reimplementing this function, call QGraphicsItem::mouseReleaseEvent() in your reimplementation.

Please note that mousePressEvent() decides which graphics item it is that receives mouse events. See the mousePressEvent() description for details.

See also
mousePressEvent(), mouseMoveEvent(), mouseDoubleClickEvent(), sceneEvent()

Reimplemented from QGraphicsItem.

◆ mouseReleaseEvent() [2/3]

void Chip::mouseReleaseEvent ( QGraphicsSceneMouseEvent event)
overrideprotectedvirtual

This event handler, for event event, can be reimplemented to receive mouse release events for this item.

Calling QEvent::ignore() or QEvent::accept() on event has no effect.

The default implementation handles basic item interaction, such as selection and moving. If you want to keep the base implementation when reimplementing this function, call QGraphicsItem::mouseReleaseEvent() in your reimplementation.

Please note that mousePressEvent() decides which graphics item it is that receives mouse events. See the mousePressEvent() description for details.

See also
mousePressEvent(), mouseMoveEvent(), mouseDoubleClickEvent(), sceneEvent()

Reimplemented from QGraphicsItem.

Definition at line 190 of file chip.cpp.

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◆ mouseReleaseEvent() [3/3]

void Chip::mouseReleaseEvent ( QGraphicsSceneMouseEvent event)
overrideprotectedvirtual

This event handler, for event event, can be reimplemented to receive mouse release events for this item.

Calling QEvent::ignore() or QEvent::accept() on event has no effect.

The default implementation handles basic item interaction, such as selection and moving. If you want to keep the base implementation when reimplementing this function, call QGraphicsItem::mouseReleaseEvent() in your reimplementation.

Please note that mousePressEvent() decides which graphics item it is that receives mouse events. See the mousePressEvent() description for details.

See also
mousePressEvent(), mouseMoveEvent(), mouseDoubleClickEvent(), sceneEvent()

Reimplemented from QGraphicsItem.

◆ paint() [1/3]

void Chip::paint ( QPainter painter,
const QStyleOptionGraphicsItem option,
QWidget widget 
)
virtual

This function, which is usually called by QGraphicsView, paints the contents of an item in local coordinates.

Reimplement this function in a QGraphicsItem subclass to provide the item's painting implementation, using painter. The option parameter provides style options for the item, such as its state, exposed area and its level-of-detail hints. The widget argument is optional. If provided, it points to the widget that is being painted on; otherwise, it is 0. For cached painting, widget is always 0.

The painter's pen is 0-width by default, and its pen is initialized to the QPalette::Text brush from the paint device's palette. The brush is initialized to QPalette::Window.

Make sure to constrain all painting inside the boundaries of boundingRect() to avoid rendering artifacts (as QGraphicsView does not clip the painter for you). In particular, when QPainter renders the outline of a shape using an assigned QPen, half of the outline will be drawn outside, and half inside, the shape you're rendering (e.g., with a pen width of 2 units, you must draw outlines 1 unit inside boundingRect()). QGraphicsItem does not support use of cosmetic pens with a non-zero width.

All painting is done in local coordinates.

Note
It is mandatory that an item will always redraw itself in the exact same way, unless update() was called; otherwise visual artifacts may occur. In other words, two subsequent calls to paint() must always produce the same output, unless update() was called between them.
Enabling caching for an item does not guarantee that paint() will be invoked only once by the Graphics View framework, even without any explicit call to update(). See the documentation of setCacheMode() for more details.
See also
setCacheMode(), QPen::width(), {Item Coordinates}, ItemUsesExtendedStyleOption

Implements QGraphicsItem.

◆ paint() [2/3]

void Chip::paint ( QPainter painter,
const QStyleOptionGraphicsItem option,
QWidget widget 
)
overridevirtual

This function, which is usually called by QGraphicsView, paints the contents of an item in local coordinates.

Reimplement this function in a QGraphicsItem subclass to provide the item's painting implementation, using painter. The option parameter provides style options for the item, such as its state, exposed area and its level-of-detail hints. The widget argument is optional. If provided, it points to the widget that is being painted on; otherwise, it is 0. For cached painting, widget is always 0.

The painter's pen is 0-width by default, and its pen is initialized to the QPalette::Text brush from the paint device's palette. The brush is initialized to QPalette::Window.

Make sure to constrain all painting inside the boundaries of boundingRect() to avoid rendering artifacts (as QGraphicsView does not clip the painter for you). In particular, when QPainter renders the outline of a shape using an assigned QPen, half of the outline will be drawn outside, and half inside, the shape you're rendering (e.g., with a pen width of 2 units, you must draw outlines 1 unit inside boundingRect()). QGraphicsItem does not support use of cosmetic pens with a non-zero width.

All painting is done in local coordinates.

Note
It is mandatory that an item will always redraw itself in the exact same way, unless update() was called; otherwise visual artifacts may occur. In other words, two subsequent calls to paint() must always produce the same output, unless update() was called between them.
Enabling caching for an item does not guarantee that paint() will be invoked only once by the Graphics View framework, even without any explicit call to update(). See the documentation of setCacheMode() for more details.
See also
setCacheMode(), QPen::width(), {Item Coordinates}, ItemUsesExtendedStyleOption

Implements QGraphicsItem.

Definition at line 80 of file chip.cpp.

Here is the call graph for this function:

◆ paint() [3/3]

void Chip::paint ( QPainter painter,
const QStyleOptionGraphicsItem option,
QWidget widget 
)
overridevirtual

This function, which is usually called by QGraphicsView, paints the contents of an item in local coordinates.

Reimplement this function in a QGraphicsItem subclass to provide the item's painting implementation, using painter. The option parameter provides style options for the item, such as its state, exposed area and its level-of-detail hints. The widget argument is optional. If provided, it points to the widget that is being painted on; otherwise, it is 0. For cached painting, widget is always 0.

The painter's pen is 0-width by default, and its pen is initialized to the QPalette::Text brush from the paint device's palette. The brush is initialized to QPalette::Window.

Make sure to constrain all painting inside the boundaries of boundingRect() to avoid rendering artifacts (as QGraphicsView does not clip the painter for you). In particular, when QPainter renders the outline of a shape using an assigned QPen, half of the outline will be drawn outside, and half inside, the shape you're rendering (e.g., with a pen width of 2 units, you must draw outlines 1 unit inside boundingRect()). QGraphicsItem does not support use of cosmetic pens with a non-zero width.

All painting is done in local coordinates.

Note
It is mandatory that an item will always redraw itself in the exact same way, unless update() was called; otherwise visual artifacts may occur. In other words, two subsequent calls to paint() must always produce the same output, unless update() was called between them.
Enabling caching for an item does not guarantee that paint() will be invoked only once by the Graphics View framework, even without any explicit call to update(). See the documentation of setCacheMode() for more details.
See also
setCacheMode(), QPen::width(), {Item Coordinates}, ItemUsesExtendedStyleOption

Implements QGraphicsItem.

◆ shape() [1/3]

QPainterPath Chip::shape ( ) const
virtual

Returns the shape of this item as a QPainterPath in local coordinates. The shape is used for many things, including collision detection, hit tests, and for the QGraphicsScene::items() functions.

The default implementation calls boundingRect() to return a simple rectangular shape, but subclasses can reimplement this function to return a more accurate shape for non-rectangular items. For example, a round item may choose to return an elliptic shape for better collision detection. For example:

The outline of a shape can vary depending on the width and style of the pen used when drawing. If you want to include this outline in the item's shape, you can create a shape from the stroke using QPainterPathStroker.

This function is called by the default implementations of contains() and collidesWithPath().

See also
boundingRect(), contains(), prepareGeometryChange(), QPainterPathStroker

Reimplemented from QGraphicsItem.

◆ shape() [2/3]

QPainterPath Chip::shape ( ) const
overridevirtual

Returns the shape of this item as a QPainterPath in local coordinates. The shape is used for many things, including collision detection, hit tests, and for the QGraphicsScene::items() functions.

The default implementation calls boundingRect() to return a simple rectangular shape, but subclasses can reimplement this function to return a more accurate shape for non-rectangular items. For example, a round item may choose to return an elliptic shape for better collision detection. For example:

The outline of a shape can vary depending on the width and style of the pen used when drawing. If you want to include this outline in the item's shape, you can create a shape from the stroke using QPainterPathStroker.

This function is called by the default implementations of contains() and collidesWithPath().

See also
boundingRect(), contains(), prepareGeometryChange(), QPainterPathStroker

Reimplemented from QGraphicsItem.

Definition at line 73 of file chip.cpp.

◆ shape() [3/3]

QPainterPath Chip::shape ( ) const
overridevirtual

Returns the shape of this item as a QPainterPath in local coordinates. The shape is used for many things, including collision detection, hit tests, and for the QGraphicsScene::items() functions.

The default implementation calls boundingRect() to return a simple rectangular shape, but subclasses can reimplement this function to return a more accurate shape for non-rectangular items. For example, a round item may choose to return an elliptic shape for better collision detection. For example:

The outline of a shape can vary depending on the width and style of the pen used when drawing. If you want to include this outline in the item's shape, you can create a shape from the stroke using QPainterPathStroker.

This function is called by the default implementations of contains() and collidesWithPath().

See also
boundingRect(), contains(), prepareGeometryChange(), QPainterPathStroker

Reimplemented from QGraphicsItem.


The documentation for this class was generated from the following files: