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| Animation (QObject *target, const QByteArray &prop) |
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void | setPathType (PathType pathType) |
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void | updateCurrentTime (int currentTime) override |
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| QPropertyAnimation (QObject *parent=nullptr) |
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| QPropertyAnimation (QObject *target, const QByteArray &propertyName, QObject *parent=nullptr) |
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| ~QPropertyAnimation () |
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QObject * | targetObject () const |
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void | setTargetObject (QObject *target) |
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QBindable< QObject * > | bindableTargetObject () |
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QByteArray | propertyName () const |
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void | setPropertyName (const QByteArray &propertyName) |
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QBindable< QByteArray > | bindablePropertyName () |
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| QVariantAnimation (QObject *parent=nullptr) |
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| ~QVariantAnimation () |
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QVariant | startValue () const |
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void | setStartValue (const QVariant &value) |
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QVariant | endValue () const |
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void | setEndValue (const QVariant &value) |
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QVariant | keyValueAt (qreal step) const |
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void | setKeyValueAt (qreal step, const QVariant &value) |
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KeyValues | keyValues () const |
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void | setKeyValues (const KeyValues &values) |
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QVariant | currentValue () const |
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int | duration () const override |
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void | setDuration (int msecs) |
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QBindable< int > | bindableDuration () |
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QEasingCurve | easingCurve () const |
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void | setEasingCurve (const QEasingCurve &easing) |
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QBindable< QEasingCurve > | bindableEasingCurve () |
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| QAbstractAnimation (QObject *parent=nullptr) |
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virtual | ~QAbstractAnimation () |
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State | state () const |
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QBindable< QAbstractAnimation::State > | bindableState () const |
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QAnimationGroup * | group () const |
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Direction | direction () const |
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void | setDirection (Direction direction) |
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QBindable< Direction > | bindableDirection () |
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int | currentTime () const |
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QBindable< int > | bindableCurrentTime () |
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int | currentLoopTime () const |
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int | loopCount () const |
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void | setLoopCount (int loopCount) |
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QBindable< int > | bindableLoopCount () |
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int | currentLoop () const |
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QBindable< int > | bindableCurrentLoop () const |
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int | totalDuration () const |
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Q_INVOKABLE | QObject (QObject *parent=nullptr) |
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virtual | ~QObject () |
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virtual bool | eventFilter (QObject *watched, QEvent *event) |
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QString | objectName () const |
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void | setObjectName (const QString &name) |
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QBindable< QString > | bindableObjectName () |
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bool | isWidgetType () const |
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bool | isWindowType () const |
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bool | signalsBlocked () const noexcept |
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bool | blockSignals (bool b) noexcept |
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QThread * | thread () const |
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void | moveToThread (QThread *thread) |
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int | startTimer (int interval, Qt::TimerType timerType=Qt::CoarseTimer) |
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void | killTimer (int id) |
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template<typename T > |
T | findChild (const QString &aName=QString(), Qt::FindChildOptions options=Qt::FindChildrenRecursively) const |
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template<typename T > |
QList< T > | findChildren (const QString &aName, Qt::FindChildOptions options=Qt::FindChildrenRecursively) const |
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template<typename T > |
QList< T > | findChildren (Qt::FindChildOptions options=Qt::FindChildrenRecursively) const |
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const QObjectList & | children () const |
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void | setParent (QObject *parent) |
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void | installEventFilter (QObject *filterObj) |
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void | removeEventFilter (QObject *obj) |
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QMetaObject::Connection | connect (const QObject *sender, const char *signal, const char *member, Qt::ConnectionType type=Qt::AutoConnection) const |
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bool | disconnect (const char *signal=nullptr, const QObject *receiver=nullptr, const char *member=nullptr) const |
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bool | disconnect (const QObject *receiver, const char *member=nullptr) const |
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void | dumpObjectTree () const |
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void | dumpObjectInfo () const |
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bool | setProperty (const char *name, const QVariant &value) |
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QVariant | property (const char *name) const |
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QList< QByteArray > | dynamicPropertyNames () const |
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QBindingStorage * | bindingStorage () |
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const QBindingStorage * | bindingStorage () const |
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QObject * | parent () const |
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bool | inherits (const char *classname) const |
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void | start (QAbstractAnimation::DeletionPolicy policy=KeepWhenStopped) |
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void | pause () |
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void | resume () |
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void | setPaused (bool) |
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void | stop () |
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void | setCurrentTime (int msecs) |
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void | deleteLater () |
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void | valueChanged (const QVariant &value) |
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void | finished () |
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void | stateChanged (QAbstractAnimation::State newState, QAbstractAnimation::State oldState) |
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void | currentLoopChanged (int currentLoop) |
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void | directionChanged (QAbstractAnimation::Direction) |
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void | destroyed (QObject *=nullptr) |
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void | objectNameChanged (const QString &objectName, QPrivateSignal) |
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static QMetaObject::Connection | connect (const QObject *sender, const char *signal, const QObject *receiver, const char *member, Qt::ConnectionType=Qt::AutoConnection) |
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static QMetaObject::Connection | connect (const QObject *sender, const QMetaMethod &signal, const QObject *receiver, const QMetaMethod &method, Qt::ConnectionType type=Qt::AutoConnection) |
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template<typename Func1 , typename Func2 > |
static QMetaObject::Connection | connect (const typename QtPrivate::FunctionPointer< Func1 >::Object *sender, Func1 signal, const typename QtPrivate::FunctionPointer< Func2 >::Object *receiver, Func2 slot, Qt::ConnectionType type=Qt::AutoConnection) |
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static QMetaObject::Connection ::type | connect (const typename QtPrivate::FunctionPointer< Func1 >::Object *sender, Func1 signal, Func2 slot) |
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static QMetaObject::Connection ::type | connect (const typename QtPrivate::FunctionPointer< Func1 >::Object *sender, Func1 signal, const QObject *context, Func2 slot, Qt::ConnectionType type=Qt::AutoConnection) |
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template<typename Func1 , typename Func2 > |
static std::enable_if< QtPrivate::FunctionPointer< Func2 >::ArgumentCount==-1 &&!std::is_convertible_v< Func2, const char * >, QMetaObject::Connection >::type | connect (const typename QtPrivate::FunctionPointer< Func1 >::Object *sender, Func1 signal, Func2 slot) |
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template<typename Func1 , typename Func2 > |
static std::enable_if< QtPrivate::FunctionPointer< Func2 >::ArgumentCount==-1 &&!std::is_convertible_v< Func2, const char * >, QMetaObject::Connection >::type | connect (const typename QtPrivate::FunctionPointer< Func1 >::Object *sender, Func1 signal, const QObject *context, Func2 slot, Qt::ConnectionType type=Qt::AutoConnection) |
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static bool | disconnect (const QObject *sender, const char *signal, const QObject *receiver, const char *member) |
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static bool | disconnect (const QObject *sender, const QMetaMethod &signal, const QObject *receiver, const QMetaMethod &member) |
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static bool | disconnect (const QMetaObject::Connection &) |
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template<typename Func1 , typename Func2 > |
static bool | disconnect (const typename QtPrivate::FunctionPointer< Func1 >::Object *sender, Func1 signal, const typename QtPrivate::FunctionPointer< Func2 >::Object *receiver, Func2 slot) |
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template<typename Func1 > |
static bool | disconnect (const typename QtPrivate::FunctionPointer< Func1 >::Object *sender, Func1 signal, const QObject *receiver, void **zero) |
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bool | event (QEvent *event) override |
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void | updateCurrentValue (const QVariant &value) override |
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void | updateState (QAbstractAnimation::State newState, QAbstractAnimation::State oldState) override |
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| QVariantAnimation (QVariantAnimationPrivate &dd, QObject *parent=nullptr) |
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bool | event (QEvent *event) override |
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void | updateCurrentTime (int) override |
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void | updateState (QAbstractAnimation::State newState, QAbstractAnimation::State oldState) override |
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virtual QVariant | interpolated (const QVariant &from, const QVariant &to, qreal progress) const |
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| QAbstractAnimation (QAbstractAnimationPrivate &dd, QObject *parent=nullptr) |
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virtual void | updateDirection (QAbstractAnimation::Direction direction) |
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QObject * | sender () const |
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int | senderSignalIndex () const |
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int | receivers (const char *signal) const |
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bool | isSignalConnected (const QMetaMethod &signal) const |
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virtual void | timerEvent (QTimerEvent *event) |
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virtual void | childEvent (QChildEvent *event) |
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virtual void | customEvent (QEvent *event) |
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virtual void | connectNotify (const QMetaMethod &signal) |
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virtual void | disconnectNotify (const QMetaMethod &signal) |
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| QObject (QObjectPrivate &dd, QObject *parent=nullptr) |
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QScopedPointer< QObjectData > | d_ptr |
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QByteArray | propertyName |
| the target property name for this animation More...
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QObject * | targetObject |
| the target QObject for this animation. More...
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QVariant | startValue |
| the optional start value of the animation More...
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QVariant | endValue |
| the end value of the animation More...
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QVariant | currentValue |
| the current value of the animation. More...
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int | duration |
| the duration of the animation More...
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QEasingCurve | easingCurve |
| the easing curve of the animation More...
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State | state |
| state of the animation. More...
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int | loopCount |
| the loop count of the animation More...
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int | currentTime |
| the current time and progress of the animation More...
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int | currentLoop |
| the current loop of the animation More...
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Direction | direction |
| the direction of the animation when it is in \l Running state. More...
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int | duration |
| the duration of the animation. More...
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QString | objectName |
| the name of this object More...
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template< typename T > void | qRegisterAnimationInterpolator (QVariant(*func)(const T &from, const T &to, qreal progress)) |
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template< class T > T | qobject_cast (const QObject *object) |
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template< typename T > T | qFindChildqFindChildren (const QObject *obj, const QString &name)() |
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template< typename T > QList< T > | qFindChildrenqFindChildren (const QObject *obj, const QString &name)() |
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| QObjectList |
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Definition at line 58 of file animation.h.